Xin Ye — CV

3D Animator3D GeneralistIllustrator

A versatile 3D character animator with a background in illustration. Experienced in a variety of workflows, including production for short films, indie games and immersive virtual reality projects. Specializes in character animation and storytelling, and always ready to team up and collaborate to achieve the artistic vision.

Experience

    • Developed the scene layout with the scriptwriting team and set up the end-to-end workflow for the whole project.
    • Modelled original 3D assets directly in a VR environment using native creation tools.
    • Rigged characters and assets for VR-native models, with rigorous stability and deformation tests.
    • Animated characters frame by frame inside the VR engine, closely following the established layout.
    DonkioskermanSee the project
    • Animated dynamic sequences in a 2.5D style, seamlessly blending animation techniques with 3D environments.
    • Designed and applied highly stylized textures to keep the project's unique art direction.
    • Implemented automation scripts to streamline scene setups and repetitive tasks, making the team more efficient.
    El CerrajeroSee the project
    • Designed and implemented IDLE animations and complex body mechanics for immersive VR characters in Unity.
    • Rigged bipedal humans, ensuring accurate mesh deformation for real-time engine integration.
    • Integrated, tested and optimized animated assets directly in Unity, guaranteeing high performance in VR.
    Invisible WomanSee the project
    • Set up and applied 2D facial rigs to 3D character meshes to greatly enhance facial expressiveness.
    • Carried out precise camera tracking to integrate 3D elements seamlessly into the main trailer shots.
    La guardiana de los librosSee the project

Skills

  • Character acting
  • Body mechanics
  • Lip-sync
  • Facial animation
  • IDLE loops
  • 2.5D animation

Education

  • Advanced Mentorship in 3D Animation

    Pepe School Land · Sep 2023 – Dec 2025

    Modeling, animation and storytelling focused on the 3D pipeline.

    Mentor: Daniel Lara Martinez

    Watch “Infinite Game”
  • Master in Graphic Design

    Aula Creactiva · Mar – Jul 2020

    Graphic projects from concept through print. Illustrator, InDesign, Photoshop. Advanced graphic design & prepress.

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